Source & Notes
Data Table
Source: EMARKETER ForecastApril 2026 
Note: individuals of any age who play virtual reality games (e.g., Batman: Arkham Shadow) via headset at least once per month
Additional Note: VR immerses a user in a nonfixed, 360-degree visual environment. VR games are interactive digital games within fully immersive, computer-generated 3D environments that replace the player’s physical surroundings. Examples of VR headsets include Apple Vision Pro, AuraVisor, HP Reverb, HTC Flow, HTC Vive, Meta Quest, and PlayStation VR.
Methodology: Estimates are based on the analysis of survey and web traffic data from research firms, historical consumer adoption and buying trends, reported company data, interviews, demographic and socioeconomic factors, and macroeconomic conditions.
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